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Refactoring Miniquad: About Buffers

Reworking a deep dependency of my game

29 Nov 2025
Project Swarm Devlog (Entry 3)

A short note on how I simplified the building pipeline for the game

01 Nov 2025
Project Swarm Devlog (Entry 2)

Resuming the journey of the project and evolving the game design

18 May 2025
Project Swarm Devlog (Entry 1)

A start of a new macroquad-powered project, fueled by a some level from a childhood game!

03 May 2025
Simple Arcanoid That Runs On Mobile

Macroquad is a very nice variable for writing games! But have you ever tried writing a game in it that works both on Desktop and mobile... In a browser?

12 Feb 2025
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